#12
Actrinity
85
votes this month
119
all-time votes
About Actrinity
A turned based puzzle battler. Queue 3 actions per round. Each action heavily influences the next.
Includes the full Samurai Campaign with 20+ battles and an ending.
Built in React. AI-generated art, music, text, and AI-assisted development.
⚠️ Audio Warning: Sound effects and music volume may vary by device.
Current Development:
Experimenting with combat animation and particle systems
Refactoring the game engine
Monk class and Campaign
Reworking the Samurai Class and Campaign for Version 2
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