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#359

Lumina

Forge a storm of blades and magic. Survive the horde, shape your Soul Grid, and carry the last light into the dark.

Build method: AI-AssistedDevelopment stage: In Development
Roguelike Bullet HeavenRogueliteDark FantasySingle-PlayerBrowser
1 votes this month
1 all-time votes

About Lumina

Help shape Lumina — beta playtesters wanted! Please try a run and send honest feedback and suggestions. What felt great, confusing, too easy or unfair? Bug reports, performance notes, build ideas and feature requests all help. Feedback form — no account needed: https://lumina-game-beta.netlify.app/#feedback You can also use the Feedback button in the game window or leave a review here. Press Esc to pause before opening feedback. For desktop play, choose Play fullscreen to start and maximize the game. The dark is closing in. One flame still burns. Lumina is a dark fantasy bullet heaven roguelite where your weapons fight automatically and every movement matters. Choose a Wizard, Knight, or Ranger, then build an arsenal of orbiting blades, lightning, piercing projectiles, falling stars and more. Relight the beacons and challenge each Depth’s keeper. Collect equipment from chests, fit it into your Soul Grid, and link charms to weapon cores for extra power. Your weapon and passive slots are limited, so each run asks you to make a build rather than collect everything. Choose one of three upgrades at each level, spend limited rerolls carefully, and earn one chosen boss reward. Carry embers back to the shrine between runs, or push into the endless Abyss. Play free in a desktop browser with keyboard or controller. WASD or arrows move, Space dashes, Tab opens the Soul Grid, and Esc pauses. Guided practice introduces the essentials on your first run. This is a playable beta. Balance, presentation and performance are still being refined. The game site includes a feedback form for bugs, ideas and honest run impressions. Screenshots show actual Unity gameplay with curated builds. Watch the refreshed trailer on the game site; it uses staged gameplay and an edited soundtrack.

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