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#283

Solhex

Build a space station factory from one hex. Fight with real space physics.

Strategy Agentic AI Beta In-BrowserFactorySpaceAutomationRTS
2 votes this month
2 all-time votes
Solhex | screenshot 1

About Solhex

A derelict station drifts in the dark. You are Hope, the AI of a small seed pod, and you wake it up by building it into a factory. Fly your ship like a unit in a real-time strategy game. Click it, right-click a rock, and it flies there with real inertia. It mines the rock, hauls the ore home and docks to unload and recharge. Every trip costs battery there and back. At the station you build on a hex grid around the dock. Give each module a job: a smelter, a constructor, a data center. Belt them together and the factory keeps running while you're out. Research runs on the data cards you make. Then the old machines wake up. Raiders, missiles, a dust storm that darkens your solar panels, and a wreck with something at its heart. Part One is chapters 1 to 10, about four hours, with an ending. It plays free in a desktop browser with a mouse and keyboard. How it's made: I design it and playtest every version. Claude, Anthropic's AI, writes all of the code, even the music, which is generated live in the browser. Hope's voice is made with ElevenLabs, an AI voice tool. There have been over 170 versions since Oct 16, 2026, and the devlog has every one, with my notes in my own words: https://kraigadams.com/solhex/devlog/

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